A downloadable game for Windows, macOS, and Linux

☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆

Rude boys and rude girls, welcome back to the Ninisanni Scenario!!!!!!!
If you haven't played the first, well then, what are you waiting for?! It's right here!

☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆☆.。.:*・゚*:.。.☆


⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙

Now then, one year has passed since the events of Ninisanni Scenario 1, and MC-kun is depressed... again. But this time it's for totally non-trivial reasons! Despite securing a harem of nine lovely ladies, he has some (cowardly) latent guilt stemming from the fact that his "harem" is just him sleeping with nine girls simultaneously without them knowing about each other.
But that's peanuts compared to the big bad news... Pomu is gone! And we don't know where she went! She didn't even send a postcard! And you know she's the type to send postcards!!


⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙

But despite all the spooky mystery and intrigue, really, most of the time is just the troublesome goofs hanging out and causing trouble. What better way to spend a summer?

Yep, we're doing away with the spring high school setting we all know and hate. There's a better place for teenagers to hang out these days and it's called the mall!


⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙

Since enough love points has already been obtained to sleep with all the girls, those pesky measures have been done away with too! Away! Because we don't need them!!!
That's right, as these hapless teenagers develop and mature into full fledged adults, love values been replaced with a more quantifiable measure for attaining woman's affections. Money! And pretty clothes!
In terms of structure, the sometimes arduous route system of the previous game with its flags and love value points has been done away with too! Enjoy a more deconstructed story, on a scene-by-scene basis.


⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙

While some flags and items are still necessary for obtaining certain scenes (such as the ones with the NEW GIRLS) their data is persistent, meaning if you trip a flag once, it's tripped when you start a new run. No more slogging through the same scenes, just enjoy. That also mean you get to keep your money and clothes every run, which is nice because, as Elira would say: "clothes do be expensive".


⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙

Oh, did I casually mention the new girls and not elaborate in a way to keep you reading? Silly me~


That's right! Ninisanni Scenario 2: The Harem End will have six new lovely ladies from NijiEN joining us.
A chuunibiyou cursed doll who can never seem to find a place to call home
An inquisitive blackmailer with a penchant for cruel games
A domineering mob boss with enchanting eyes
A sharptongued lolibaba struggling to run a small business
A down-to-earth kogal whose appearance seems to change every time you look at her
A quiet (but exceedingly smug) Russian transfer student who seems unusually zealous about her Christian faith.


Oh. And as a bonus, a silver haired American transfer student whose face looks awfully familiar... I just can't seem to place her...


⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙


But that's not all~! Ninisanni Scenario 2: The Harem End comes with a minigame extra featuring the illustrious dress-up doll, Maria Marionette. As you traverse lustful encounters throughout the VN, you unlock new clothes to purchase in the mall's stores. Haphazardly throw them on your dress-up doll to create a fashion nightmare fit for the silver screen.


About three times the length of the original Ninisanni Scenario, with character sprite additions, a bunch of new music tracks, and another cast of oddballs thrown in, the dream isn't over quite yet!  Good luck and have fun!
⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙⁺˚*•̩̩͙✩•̩̩͙*˚⁺‧͙


As always, if you want to send fanmail, hate mail, bug reports, typos, beg for hints, or simply show me your silly Maria costume combos, feel free to email me at dullachan@pm.me!


StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(7 total ratings)
Authordullachan
GenreVisual Novel
Made withRen'Py
TagsAdult, Anime, Comedy, Dating Sim, Erotic, First-Person, Funny, Multiple Endings, Romance, Slice Of Life
Average sessionA few hours
LanguagesEnglish
AccessibilitySubtitles

Download

Download
ninisanni-scenario-2-win-osx-linux.zip 1.8 GB
Version 11 50 days ago

Install instructions

This file should work for Linux, Mac, and Windows. Let me know if it doesn't.

Development log

Comments

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(+1)

I missed the release date?! the goat is back :sob:

(+2)(-1)

So I just completed the game (Including every single thing on the to-do list) and before I start with the full review I promised, I'd like to thank Esbi for the full Guide, as it would've probably taken me a lot of more time to find everything, without it.

To start off with the non-spoiler part, I'd like to say, that everything that was first game is either just as good or even better!
The Character movements were very dynamic for sprites and helped envisioning what is supposed to be happening, which helps at least me focus more on the game, as opposed to having a single sprite in the middle with almost no movement.
The music was also very nicely chosen (I will go deeper into that later).
The writing was also very good, always being on topic and being able to convey what they should convey at the moment.
The Humor was in my humble opinion very on point. So much so, that I audibly laughed regularly throughout the game.
I'd also like to briefly say how great this game was in expanding character depth for not only the cast but also the Protagonist. It was nice to see each of characters homes a bit and that the protagonist was more of an actual character than more of a self insert. (I'm not saying he was just a self insert in the first game, he already a distinct personality, but this game really solidified him and his beliefs.)

And this is it for the non-spoiler part. The Spoiler part will probably be bigger (I'm writing whatever pops into my head, so I have currently no idea) because there is just so much I want to talk about! Consider not reading this part, if you didn't go through every scene at least once.

I want to start this off by saying just how much more serious this game was in comparison to the first game. I went into this expecting a happy-go-lucky harem adventure and got hit with the reality, that harems realistically don't work. To be fair, my first run consited of having Petra Aquarium scene, into Reimu Fetish play into Festival ending back to back to back, which all could get really serious. But it really is impressive how this game manages to balance sillyness and seriousness so nicely!

To also circle back to the music, the end of summer (where you leave the mall) REALLY utilized the music, making me feel... something I can't quite point my finger on. But it wasn't just the first time. I had this feeling on all consqutive runs too. And it somehow really fits, how you have to manually leave the mall.
And speaking of endings, I unironically started tearing up during the Lazulight ending. I don't know why, but hearing the Main Menu theme of the first game while at the campfire, Elira telling me how she'll never forget me, and promising to talk to me every day made really, really emotional. And seeing, that I got emotional over Elira in the first game too, Elira will be the one who will truly stay with the Protagonist. I know he said, he was sure, Elira wouldn't remember him, but I'm hopeful.

I'd also like to mention again just how good the humor is. I don't know why, but the "webp" joke is still incredibly funny to me. Not mentioning how incredibly weird the Rosechu ending (is it supposed to be cannon?) was... was Rosechu an intentional Chris Chan reference? I saw the other reference, which is why I'm uncertain.

It is also incredible how branching this game was. It was cool, how you could have completely different results in a scene by making a single choice.

The new Characters were great too! While some got the shorter end of the stick, as you already mentioned, those who did get more attention fitted really well with everything and I even think that Zaion should now be considered part of the main cast.

Now, on to the part where I will critizise a bit:
I really liked how you had an ending for every character in the first game. Although the sequel captured the essence of summer in pretty much every ending, I liked the approach of the first game a bit more.
Adding to that, sex was more laid out throughout the game, and you had none in the endings, which is pretty much a 180. This in itself isnt the part I want to critisize, rather in this game the scenes felt somehow weaker (except Tiger and Crazy Slut. That one went hard). I can't really explain how, I can only say that some ended more apruptly while others ruined the mood sometimes.
A little nitpick, but why is the currency so inconsitent? In some scenes it's yen (Selen Claire's scene) while the Protagonist earns and spends Dollars.
Throughout the first run, time felt weird. Some scenes didn't make sense, if you thought an ingame day was really only a single day, which is why I also first thought that the ending was aprupt. It got better on consequtive runs though.
Speaking of first run, the mall felt  really big in the first run, and I only got a feel for it somewhere during my second run. Although the feature is great, i would have appreciated something like a map or something similar to help the player orientate themselves.
Don't be discouraged by this, in comparison, big list, as it may be a lot written, but the good far outweighed the bad.

As a final verdict I'll give this game a Deinonychus/Velociraptor on the URRS (Universal Raptor Rating Scale) and I can confidently say that, although the "Wow, this game isn't as trashy as I thought" effect was gone, it was altogether a worthy, and most probably better successor to the first game!

PS. I'm pretty sure I forgot some of the points I wanted to list, so maybe I'll follow up on this comment, when I remember again. 

Also, here are more typos I found! I probably missed a few, but I think I found a lot at least!


Pomu discovery event "Orrrrr~... I can remove the enchantments put on the two of you." doesn't have Scarle as "Speaker".

Finana fetish play "Yeah, so I went you in and pulled you up. [...]" should be "Yeah, so I went in pulled you up. [...]"

Finana Kindergarten "You just seem so... in your element. Is it better the gacha gaming at home?" should be "[...] Is it better than Gacha gaming at home?"

Elira Computer fixing scene "I don't go on the computer much, but I can ask sis to look at it for you. I always ask her about techie stuff" isn't in cursive, although the other messenger texts are.

Elira computer fixing scene "Whatsay we design we design it together" I think the "Whatsay" is missing a space, but I'm not sure, but the "we design" should only be there once.

Monday Afternoon Quartet scene "Go pick and some underwear and [...]" should be "Go pick some underwear and [...]"

Monday Maria scene "I'm didn't put it up my butt [...]" should be "I didn't put it up my butt [...]" and "[...] I keeping my butt virginal [...]" should be "[...] I'm keeping my butt virginity [...]"

Maria Tuesday Scene "[...] Respect fully, she hold her axe down [...]" should be "[...] Respectfully, she holds her axe down [...]"

Maria Wednesday Afternoon "Nobody asked you too!" should be "Nobody asked you to!"

Friday Afternoon Zaion Backroom scene "Okay. I gonna do it! [...]" should be "Okay. I'm gonna do it! [...]"

Friday Afternoon Zaion Backroom scene "Ms. Lanza puts her chin on oher propped up arm." should be "Ms. Lanza puts her chin on her propped up arm."

Elira Fetish play "You're say you're less? [...]" should be "You say you're less? [...]"

(+2)

Typos fixed, thanks for the reports. And thanks for playing it all the way through!

is either just as good or even better!

That's awesome to hear! I'm getting better all the time~

The Character movements were very dynamic for sprites and helped envisioning what is supposed to be happening,

Yeah, adding animation takes a lot of work, but the end result looks so much better, doesn't it?

So much so, that I audibly laughed regularly throughout the game.

The highest compliment! I was pretty confident in my jokes this time around, I was still laughing at scenes like uHauntedHouse or gComiket on the sixth edit around.

that the protagonist was more of an actual character than more of a self insert

There's a well-respected theory in the writing world that the protagonist should always be the most interesting character.
However, the visual novel medium tends to have a culture of making their protagonists beta wallflowers to better self-insert. But I never understood that, because how can I self-insert has a beta male? I'm not a beta male, I'm a gymmaxxed romancepilled gigachad capricorn with sigma-omega interpolar characteristics. That's the kind of person I would prefer to self-insert into, so IT'S who I made the MC. I think a lot of other people feel this way too.

Ah, all that said, I didn't really make any strides to make him a self-insert. I just had him be him, y'know? In comparison to NNSN1 there was an effort made to distinguish him a little more this time around. Before he was kind of a horndog. The plot was so short, and I wanted him to hit on a lot of women in a limited timeframe, so it was inevitable. But in NNSN2, he has time to chill and hang out with the girls, giving him more time to demonstrate other aspects of his personality and develop as a character.

As for the girls, nearly all of them go through some character developments too, which I feel broadens them out a bit as characters, and gives more space to create interesting emotional and romantic scenes.

*SPOILERISHY TALK BELOW*

To be fair, my first run consited of having Petra Aquarium scene, into Reimu Fetish play into Festival ending back to back to back, which all could get really serious.

To be doubly fair, you knew what you were getting into when you chose those scenes. "I miss Pomu..." "Reimu's fetish is a bit depressing" and "Hang out with the loner girls." have a bit of a foreboding edge to them, don't they?

But that's the fun of having so many options, right? You can go for different tones of scenes based on your mood. Who knows, maybe subconsciously you were drawn to them? ;)

But it really is impressive how this game manages to balance sillyness and seriousness so nicely!

It's good to know I hit a balance.
I always saw the first game as Lazulight in tone, just a really happy and positive tone. Since this was the second game, I wanted it themed more Obsydia theme, darker and edgier. But I didn't want to make it TOO edgy, to the point that people who enjoyed the first game wouldn't enjoy the second. I cut scenes, toned others down. I think the jokes did a lot of work in smoothing the too serious bits over.

*DEFINITE SPOILERS BELOW*

To also circle back to the music, the end of summer (where you leave the mall) REALLY utilized the music, making me feel... something I can't quite point my finger on

I think it just hits on a lot of themes in the story. Loss of sanctuary, people and places changing, temporary endings, the foreboding feeling that your friends will leave some day.
I think a lot of work is done by the music too, like you mentioned. Black Marble is my favorite band, and that song is a slowed reverb version of a song on an album I like. That album's my favorite, because every song sounds like the ending soundtrack to a movie.

I listen to a lot of vaporwave and those reverb edits, I play a lot of those liminal space games set in empty malls and cities you find on itch.io. But I always thought there was something missing from them. I think it's context. In the game's timeline, you spent a summer there with your friends hanging out. And now that the summer is over, the mall is empty, and you need to move on. It's like SYMBOLISM~ Whoah~!
You can always slum around the mall with your friends next summer, but one day, the mall is going to close. You're going to grow up, grow out of being a mallrat.

And speaking of endings, I unironically started tearing up during the Lazulight ending. I don't know why

I got pretty emotional on the final edit for that scene too. Not sure why. I did save it for last though, maybe it was the culmination of the entire project being finished.

The leitmotif of the first game's main menu theme does strike a chord emotionally. I think there are other reasons too why the scene is so impactful.
For one, it's the first time in the series that all of Lazulight is together. And it's an ending scene (lol).
Secondly, the scene has no choices in it, as opposed to the other ends. So while you might play the Ethyria ending three or four times, and the Obsydia ending three times, you'll only ever see the Lazulight ending once. Makes it sort of special, you know?
I also think what really hurts about the scene is that it's so darn hopeful. Rizzotto-P is going to be a superstar, Finana is going back to school, Pomurin and Elira are going to take a trip to Antarctica, Elira will remember you. Nobody knows if these things are going to happen. So you could either see it as empty promises or hope for the future.

was Rosechu an intentional Chris Chan reference?

No comment.

This in itself isnt the part I want to critisize, rather in this game the scenes felt somehow weaker (except Tiger and Crazy Slut. That one went hard). I can't really explain how, I can only say that some ended more apruptly while others ruined the mood sometimes.

Mm, I can see that. I tried to make it more balanced across the entire VN, while also not forcing people to sit through a sex scene when they're not in the mood. But I also think I was a bit too caught up in trying to set the mood/scenario of a sex scene to make it interesting (even if you weren't in the mood). It makes the writing a little cowardly. I should also been making sure the sex scenes had better pacing (maybe a bit longer) and sensational descriptions, rather than tiptoeing around it. 

It doesn't help that sex scenes are a pain to script lol.

Thank you for the critique, I'll keep it in mind.

Rosechu ending (is it supposed to be cannon?)

Yup. Well, maybe. Probably. I like Pomu, but I also like Pomurin. And I like Rosechu too. I want them all the be canon, but it seems like some are mutually exclusive. So tricky!
See, this is why I love visual novels. I can put choice structures in whenever I don't feel like committing to a plot point.

A little nitpick, but why is the currency so inconsitent? In some scenes it's yen (Selen Claire's scene) while the Protagonist earns and spends Dollars.

I decided pretty early on into the first game to make currency wildly inconsistent. I think it's funnier that way.

Some scenes didn't make sense, if you thought an ingame day was really only a single day, which is why I also first thought that the ending was aprupt

Yeah, a couple scenes that mention 'the next day' were made pretty early on. I forgot to take them out. All scenes are supposed to be disjointed from the others. I was thinking about making a transition slide to make things a little less jumpy, but I never got around to it.

I also accept full culpability for making the timescale specific days. It was just easier to understand when I was scripting it and moving things around.

(+1)(-1)

The writing, the aesthetics, the characterization, it's obvious this is a labor of love and the overall feel is just peak kino. In a way it's the ultimate nostalgia - not only are we roaming the malls of yesteryear hopped up on HFCS and the invincibility of youth, we're given a glimpse of a time and place where everything was okay in anime girl land and nothing was falling apart. Perhaps that's the real Scenario alluded to in the title. 

Can see you put some thought into implementing the new format and I think the effort was not wasted - it's definitely more user friendly. 

Also the wagie grind song is great but I can't find any further info on the song or the artist.

I'm so happy you're picking up on the vibe I was trying to convey.  I'm glad it worked, and that you can empathize. Teenage youth is such a funny thing. There are magical moments, silly stressors, idle moments where you're just fucking around with your friends...
I wonder if that's what drew me to Nijisanji EN in the first place? I think there was a certain vibe when they came out that made people really empathize with them.
I just wanted to give people more of the good times.

It's good to know that the new structure worked. A lot of people had trouble with the love value system. I have a bad habit of gating endings and thinking they're easy to accomplish (since I already know all the steps lol). I'm glad the mallwalk structure fixed some of that. I still have a long way to go as a game dev, but I like to experiment with ways to make the game flow better overall.

It's funny you mention it. I was actually reached out to by a fan of the first one. He offered to let me use his songs, which was super cool of him. I heard the Corporate Grind song and then fell in love.
He makes songs about HoloX. Here it is, do check out his channel and let him know you liked it!

(+2)(-1)

Creator of the song here. I absolutely love how the song came out too. One of my favorites purely because of how the lyrics flow, along with the rapid internal and external rhyme schemes that are constantly changing.

The account of the vid dullachan linked has a number of songs, although most are very HoloX specific. Despite that, the channel is copyright free. No credit needed (unless you want to). That goes for literally everyone, not just you and dullachan. I do the songs for fun.

I have more instrumental songs (largely 80s and 90s vibes) if you want me to upload them.

(+1)

I have indeed gone through the channel since then and I think your music is great!

(+1)

I just discovered a bug.

It was a couple runs in, and after the Nina Thursday event, I'm asked if I want to skip the event where Aia is introduced. After either skipping, or the scene concluding, I promptly timetravel back to Wednesday Afternoon. I tested this same scenario, with the exception of not picking Nina Thursday Evening and the game proceeded as planned.

I also have a big list of Typos I found while playing, and I might as well dump everything I found so far now. I didn't look over the typo lists of others, neither checked, if some are already corrected.


- Stalking Enna back scene "[...]and I won't any sheltered suburban rich boy mansplain how to live my life[...]" should be "[...] and I won't let any [...]"

- Selen Fight club scene "I want to put you in your place. A untrained [...]" should be "[...]An untrained [...]"

- Selen Interrogation Scene "With a malicious cackle, the color the color [...]" I think there should be only one "the color".

- Enna Opera Scene "Oh, don't tell me you never seen La Boheme." should be "Oh, don't tell me you've never seen La Boheme."

- Enna Opera Scene "I pat his cheek. The the [...]" there shouldn't be a second "the"

- Selen Fetish play "It's hard, but blow I can take.[...]" should be "[...] but a blow [...]"

- Selen Fetish play "She blinks. The just grins [...]" should be "[...] Then just grins [...]"

- Selen fetish play "So I made point to present the flowers to you in front of your coworkers. And your friends. And your Family. Your blushy face is pretty cute. Especially when you can't run away." doesn't have the player name above.

- Pomurin first time scene "[...] I softly adjust her gaze backs to me[...]" should be "[...] I softly adjust her gaze back to me[...]"

-Friday Work scene "[...] You have go to college to get those fingers." should be "[...] You have to go to college [...]"

- Reimu Fashion show scene "But I think it's alright outfit too." should be (at least I think) "But I think it's an alright outfit too."

- Petra driving scene "Oh, that'd be fun. You'd get to eat penguin. Trolling Petra by munching on her toes... Now I wanna be a octopus." should be "[...] Now I wanna be an octopus."

- Gucci scene "The Momarchy of claire's sends its regards" should be "The Monarchy [...]" if it's not intentionally spelled wrong

- Zaion Date Scene "Agh! Such a ancient means of punishment!" should be "Agh! Such an ancient [...]"

- Lazulight ending "The School has it's own personal forest. Of course, it's walled in form the rabble of Tokyo, but there's a treeline before the walls that good for Private enounters (or so Tiger Slut tells me." Should be [...] but there's a treeline before the wall that's good [...]" and you forgot to close parenthesis.

- Petra Comiket "Well, let's see here... The Princess of the Night is an male [...]" should be "[...] is a male [...]"

- Zaion Mattress "You don't have on in your apartment?" should be "You don't have one in your apartment"

-Zaion Mattress "That part about a girlfriend was a lie. i mean, I have a girl that calls me her boifwi, but I'm bot sure that means were together..." should be "[...] but I'm bot sure that means we're together..."

-Zaion Mattress "The wetness doesn't increase, she doesn't take me deeper in her mouth, her lips don't have increasing suction. She all she does does is [...]" should be "[...] All she does is [...]"

Millie colunteering "Laughs abound. But it's kind of confusing. I don't know any of them, but they happily take the piss out of me. They let the whimsical fox obstruct the kitchen, sitting her furry butt on places that should disinfected, lettting her [...]" should be "[...] disinfected, letting her[...]"

Sengoku Festival Blacksmit "Test it out on those iron block over there. If it breaks, you can take it home." should be "Test it out on this iron block" or "those iron blocks" and "If it breaks, you can take it home" or "you can have it."

- Nina Petshop "I've tried, but animal control told me I had to release the does back in the wild. [...]" should be "[...] I had to release the doves [...]"

(+1)

The fix is in!

Also, all the typos are fixed too. And the bugs and typos in the other long typo comment too. Momarchy was an intentional mispelling. Does was also intentional, as in the female deer.

As always, thank you for your thankless work in pointing these out. Almost all of them were new to me.
(+4)(-1)

Finished the whole thing, gonna give my thoughts in a minute, but before that, as the guy who made the Ninisanni Scenario 1 guide (which btw, don't ask me where it is anymore bc I legit have NO idea), figured I should do a little something for people struggling with completeing the to-do list:


THE GUIDE PART:


Enter A Fashion Show: Buy the sewing kit and fashionable cloth in the sewing shop, then go to Reimu on Friday evening

Go To An Amusement Park: Go to Petra on Tuesday evening, and let her get her haircut

Hit Up Comiket: Go to Petra on Tuesday evening, but let her style you

Visit A Haunted House: Unlocks once you're done with the introduction scene

Hit Up The Beach: Do Elira's fetish play

Get A Job: Unlocks once you're hired by either Zaion or Scarle

Get A Tan: Go to Elira on Friday evening

Put On A Puppet Show: Go to Finana on Monday evening

Attend An Opera: Buy the car, then go to Enna on Wednesday evening

Go Dancing: Go to Nina on Monday evening

Play Tabletop Games: Either go to Aia on Sunday evening (can't happen on your first run) or buy a starter deck and go to Rosemi on Wednesday evening

Win A Fight Against Selen: Go to Selen on Monday evening, then pick "Get close and grab her to stop the facial abuse.", "Defensive kick." and "Brace with a foot."

Learn To Drive: Buy the car, then go to Millie on Tuesday evening

Play Tennis: Get Maria, then go to her on Wednesday evening

Go Hunting: Go to Rosemi on Friday evening and pick "I wanna shoot groundhogs with guns. Blood will run through the tunnels, rodents will fear the name Ryugu."

Do A Test Of Courage: Go to Reimu on Tuesday evening

See A Firework Show: Do the Ethyria ending

Go To A Festival: Do the Ethyria ending

Cool Off In The Library: Go to Selen on Thursday evening

Put On A Massive Blockparty: Do the Obsydia ending

Chill Around A Bonfire: Do the Lazulight ending

Go To An Idol Concert: Do the Lazulight ending

Seduce Ms. Lanza: Get hired by Zaion, go to Zaion on Monday afternoon, then go talk to Zaion in the backroom on Friday afternoon, then go to Zaion again on Friday evening

Find A Cure For My Illness: Once you crossed "Seduce Ms. Lanza" off your to-do list, do her fetish play

Actually Do Leg Day: Go to Rosemi on Thursday evening

Go To The Aquarium: Go to Petra on Friday evening

Watch More Anime: Go to Petra on Monday evening, then go to Hot Topic

Try Volunteering: Go to Millie on Thursday evening

Find Pomu: Cross "Hit Up Comiket" and "Get A Tan" off your to-do list, and go to Selen on Sunday evening and pick "Watch the kid count with Selen". Once this is all done, a scene will trigger later if you're working for Scarle, otherwise just get hired by Scarle on your next run

Seduce Pomurin: Get hired by Scarle, unlocks once you fuck Pomurin

?????????: Once you crossed "Find Pomu" and "Find A Cure For My Illness" off your to-do list, a Pomu image will appear at the fountain when you usually get to pick which ending to get for this run. Click it.

THE REVIEW(ish) PART:

As someone who has been following your stuff since Tower of Gloom and The Show Must Go On somehow, watching your evolution unfold has been SO rewarding, the chaacter writing is really fleshed out, the humor lands well, and the amount of content is insane! The cinematic aspect of your work really shows once again, and I really like the little gimmicks and things added on top of what made Ninisanni 1 good!

The dynamic between MC and the girls from 1 for one is really cool, love your take of the harem setting to make it something more believeable, and the scenes they have really double down on their personalities and what you did with them in this Ninisanni world (I especially like the fetish play scenes, surprisingly enough for someone hesitant on sex scenes in general, as they all feel pretty cute and have some of the best characterization in the whole VN imo) however I do feel like the new characters have very variable screen time (just compare the amount of Maria scenes to the amount of Aia scenes, for instance), but I don't really mind that much tbh, because what we did get is already pretty cool.

The mall setting and the idea of roaming around to pick your scene for the day is a good enough idea, but I do feel like it gets a bit repetitive at some point, when you only have a few things left to do, and it takes a while to find your marks in it at the start. The added shops are also a cool opportunity for completionists to have some more time to waste, and while I'm not the biggest fan of the whole Maria dress-up game (maybe it feels too disorganized to be able to put everything on her, or maybe the clothes just don't appeal to me? idk), but even then, I can just ignore it entirely if I want, so it's not that much of a big deal.

I'm really curious to see where you're going to go from here, as I assume you won't do any Niji stuff anymore. Anything original or are you going to write fan-VNs? (if you don't know yet or want to take a break, that's also understandable, so don't worry!)


Regardless, this comment is already long enough as it is, so just want to end by saying that I really appreciate seeing your growth as a writer and a dev overall, soooo see you next VN I guess! ^^


Oh also, I just remembered that there was some bugs and typos I met at some point, so here they are (people reading this out of curiosity, go away, I have no more actual things to say, also SPOILER WARNING FOR THE WHOLE VN):

This one happened when going to the Rose farm:

  While running game code: 

    File "game/chapters/r/r Farmgirl.rpy", line 955, in script

      if RoseLegend:

    File "game/chapters/r/r Farmgirl.rpy", line 955, in <module>

      if RoseLegend:

  NameError: name 'RoseLegend' is not defined


In the fashion show with Reimu, the textbox disappeared every time there was a change in visual (so for example, if something moved, it would disappear until it's done moving, then appear again)

Those are the only 2 bugs I found, rest are typos (some of them might be inside jokes I don't get tho, been a while since I got invested in Niji):

Now me, I have most of my assets invested in real esate (should be "estate"), because real estate always goes up. It's an immutable law.

Internally, I curse. My plan is failing in it's (should be "its") preemptive stages.

Does this Nina... hate you? Because the stuff she's writing... There's no way I'm hiring you after reading this shit. If even if (should be "If even") half of it is true...

Enna kicks off her shoes Then (either "Then" shouldn't be capitalized, or a period is missing before it) she pulls off her athletic socks with her toes, discarding them haphazardly in swinging kicks across the kitchen floor.

It's not my FAULT! These bitches suck at voting! Half of them don't even speak english!("english" should be capitalized)

With her hands, Kotoka connects Meloco and I's genitals. I slide into the dumb plump cunt. Kotoka for her part, slides a slopping wet tongue along her good friends (should be "friend's") clitoris.

Wait, he does? I thought he didn't like me. Every time I join you for weekened (should be "weekend") dinner he's always tutting.

Her voice is high pitched, unlike her usual deeper cadance. (should be "cadence")

Send it's (should be "its") regards?! What's that supposed to mean? If you want to show your regards, you send a letter!

Did you just give Selen Tatsuki alcohol? You know that's a danerous (should be "dangerous) combination, right? She's probably gonna drink it and hurt people!

But in any case, you've got me on your mind cause I'm so dashingly handsome, but you're (shoud be "your") virginal shoujo mind is telling you I'm scum so basically you want to get one over on me while also seeking out reasons to be around me.

Okay, the (I'm assuming it should be "then"?) what's our word?

Correct. But could you see (a) kid wearing it?

Hm. I wonder if its (should be "it's) tied to your illness?

I walk over and squat. Slowly, I lift the hemline. It's a short path to those patterned panties I know and love, but when I flip Millie (should be "Millie's") skirt... I see her taco.

Millie tears at the buttons in her shirt, ripping it apart like superman. ("superman" should be capitalized)

Hey now, isn't horny is ("is" isn't necessary) a dirty word!?

There would be more librarians (if) they didn't require a four year degree.

But as he looks around, there's nobody to cry too (should be "to"). So he wipes his tears and continues over to the paper construction crafts.

Mu (should be "my") elegant assassin lifts her head.

B-but won't that be weird? I mean, we're roommmates (should have 2 Ms, not 3). I don't wanna make things weird.

Pomurin tries to keep her eyes on my eyes, but she's fading the ("the" isn't needed) from the multiplicative orgasms still taking effect.

They didn't know what the (should be "they") brought on the world... (This is when Petra is sick)

We reach the farm house through a steeped dirt driveway only to park in the grass. To the back is (a) vineyard of roses in all colors and stripes.

Mister Ryuugu (should be "Ryugu"), do you take Miss Endou to be your wife, and forever hold, um, in perpetuity?

Irrespective of whether Selen bakes grass to a Snoop Dog (should be "Snoop Dogg") extent, Selen usually has this fermenting in her throat. It's dragon ash.

I beeline towards (the) barred gate. We stare at each other like respective prisoners. (can't remember which Zaion even this is, but it's one of them)

She closes her eyes nodding. (Nothing wrong with the line, but it's said by Reimu while it should be narration, it's on the zombie invasion scene)

Nah, you're (should be "your") competition's all over (This is while playing cards with Rosemi and Pomura)

Hold on, I can cite my sources! Look at ancient egypt! ("egypt" should be capitalized)

Quite (should be "quit") joking around! You don't have to be a tough guy who keeps to himself all the time, you know? Especially when it's hurting you...

You are the most jaded person I've ever met. If you were a color it would be dirty green. You have so much cycnical (should be "cynical") weight against the world, it's impossible that your heart capacitors has (should be "have") lasted so long.

That's part of it, isn't it? People love pickles. Japanese people love pickles. Getting in pickles, sucking on pickles,and (missing a space after the comma) even munching on them as they try and cradle their beer while waiting in this long, but ever shortening line.

Yes, because that kitchen knife is alse (should be "also") folded a thousand times.

Every blackguard has a past, [PLAYERNAME]. You wouldn't understand. I try to (do) good, but I'm haunted by-

Judgement free? You sound like (a) beta bitch. You sound like a bootlicker. You sound like a pussy. You sound like-

Go Ryuugu! (should be "Ryugu") Yeah~! You can do it!

Riku stands on bended knee. (should be either "a bended knee" or "bended knees")

Anywho, why I ("I" is unneeded) don't you get closer? Like you were.

It might be overkill, but songbird's (should be "songbirds") never come at your beckoning. You have to bait them into thinking coming is what they want to do.

When I wake up, the hall is empty. I had (a) pretty pleasant dream though. Enna had turned into a dog and we played fetch, I gave her belly rubs, and we routed some grouse.

Oh, don't tell me you never seen (either "you never saw" or "you've never seen" works) La Boheme.

She blinks. The (should be "Then") just grins and continues punching me. (This is in Selen's fetish play, so is the one afterwards)

I've- I can do you (should be "your") fetish shit or whatever.

But I think it's (an) alright outfit too. Still, maybe too conventional?

Not yet... I was talking (to) Midori on the phone. But I'm all done, so you can use the dial-up now~

And Maria makes a bubble beard and we design a fortress for Sir Laharal (should be "Laharl"), and I cannonball in to disrupt the bubbles, and then bathtime is officially ruined as I've somehow slip my ankle and bump my head.

They overstimulate and fry your coochie nerves and erode your cerebral cortex from the sheer amount of dopamine uptake! I sadly had a n (no space, "an" is fine) aunt who passed away from it...

I dunno. I just work here(.) (Also this is in Elira's tan event)

You know you can't do that to people, right? I mean, I don't even know you. What would you (should be "your") father think? (This is in the scene when Pomura gives you Pomuleaf)

She continues down the main strip (should be "street"). Just where is she headed? (This is when stalking Enna, so is the next one)

What are (you) doing here? You shouldn't be here.

The (should be "then") suddenly, a full grown dog barrels down the hallway. It's loose, a full grown Borzoi wolfhunter, teeth sharp enough to humble pitbulls.

In spite of all the glares, I see someone (I) recognize. (This is when Millie avoids you, so are the 2 next ones)

Oh, hey Millie! Millie, over there! Millie! (The line is said by Millie, but it should be said by MC)

I run up to her. She swirls in surprise, as I slap the basketball loose of it's (should be "its") nettings. It drops to the ground, and I kick it over to her.

Our conversation continues while Nina's eyes flick back and forth. Time to be a good extrovert (and) bring her back in.

But we we're (should be "were") going to do the hypnosis fetish, onii-chan! Not whatever the hell that was!!

And the (should be "then") she leaves the room. (This is also during Finana's fetish play)

Even with three vials... Assuming the solution is ("is" isn't necessary) takes seven steps, that's three to the seventh power. Roughly two thousand two hundred different possible move combinations.

That part about a girlfriend was a lie. I mean, I have a girl that calls me her boifwi, but I'm not sure that means were (should be "we're) together...

But for some reason, I understand what your girlfriend's (should be "girlfriends") see in you. I like you, yes, I think that's true. Yeah.

Oh. Oh... You're (should be "your") skin is bleeding. You're bleeding. A lot. (This is when you're trapped in bushes in the Rose farm, next line is in Rose farm too)

That's it's (should be "its") job! And that's not a good reason to end something's life!!

Okay, sweet. I was thinking about it a lot, and I'm gonna be playing as the googly eye fish guy with the helmet. That's the Ryuguu (should be "Ryugu") family mascot, you know. And even though XO patchwork bear speaks to me, you gotta represent, you know?

Boys! Swarm the bad guys! Girls! Protect me with you (should be "your") life!

I'm stupid!? You're stupid! You're getting earrings and you haven't even pierced you (should be "your") ears yet!!!

Orrrrr~... I can remove the enchantments put on the two of you. (It's said as narration, while Scarle should be the one saying it.)

The city is it's (should be "its") own jungle. Now let's snap to it. (This is during the Rosechu scene)

You're like a little Lovelock(.)

Well, that's it for me! Good luck on whatever you're planning to do next, and congratulations for releasing such a content-full game! ^^

(+1)

Wow, this typo list is extremely helpful! Thank you so much, I'll get this stuff implemented 

The guide is accurate. 

You've been here since my Tower of Gloom/TSMGO phase? That's crazy to me. It's awesome. I'm glad I can give you better stuff with each release. And I'm also happy you stuck with me and tried out my new stuff, even with the genre change.

I'm glad the humor and characterizations land.

>love your take of the harem setting to make it something more believeable

Ah, it's interesting that you noticed that. Pretty early on, I was thinking about how to make a harem realistic without its usual trappings. I decided the best way to go about it was to put things in a messy obfuscated stasis. Reflecting on it, I think it was a pretty smart way to go about it, because it naturally creates conflict, which drives plot and character development.

I personally like the concept of a character finding themselves as a member of a harem, and seeing what they do in response. Some of the girls distance themselves emotionally, others see it as a competition, others still haven't come to terms with their feelings about love. It's the fun sort of drama that can bubble below the surface. It lets the girls continue to be strong characters and take stances, rather than just being lobotimized bimbos.

>new characters have variable screentime

This is true. I have no excuse for writing like, seven Maria scenes and giving Aia only two. Her cuteness overwhelmed me, I couldn't think straight.

Real talk though, I do feel like Aia and Scarle and Meloco are strong, fun characters. I wish I had time to implement all that I wanted, but there'snever enough time in the world, and the ideas came too late. 

See it as an introduction. Just like Ninisanni 1 was an introduction for the main cast. In that one, Elira got like, four scenes, if you don't count the flashback sequence. One was an introduction, two of them her end and the other was a missable collab.

>mallwalk and shops

Yeah, I could see how that wouldn't appeal to everyone. I like the system, but in retrospect I think the mall is just a tad too big, which makes finding the girls a bit of a pain sometimes. I'm still playing around with structural stuff like this. My next VN will have a completely different system, but I plan on eventually figuring out where the sweet spot is when it comes to player engagability and repetitiveness.

>I'm really curious to see where you're going to go from here.

I'm definitely going to take a long break. A year at least of not writing anything.

I'd like to say I'm doing it to mentally refresh and catch up on my video game/book/visual novel backlog, but really I'm just buying time to practice drawing and piano. I want to be able to make wonderful VNs with my own assets in the future!

I've got some great ideas, but I can't rely on borrowed assets forever.

As for more Niji? Probably not. The logical part of me says "fuck no, I'm done". But the artistic, completionist side keeps telling me "they're character arcs aren't finished yet" "the story's not finished" "add some Maria dress up options too" "give this girl a little more airtime" and "some of those deleted scenes were pretty good~". But I have to say no to that. I believe I have to move on to bigger and better things, just like the girls, their fans, and everybody else.

I've got a few great ideas kicking around, so I'm going to come back to drop them. I just need a break.

Aside from all that, I'm really glad you enjoyed it and noticed the little things I put a lot of work into. It makes it all worth it :) 

(+2)

Heya, just downloaded, and can confirm the app runs on Windows.

When I entered the house near the cemetery at the start, I had the thought of checking the to-do list, and one of the items, "get a job" is already crossed out, is this intended? Or this some persisent trigger that was left on by default? Thought it better to confirm. 

(1 edit) (+2)

Nope, I'll fix that after I get off work. Please let me know about any other bugs you see.

(+1)

Just to confirm, the title menu has just five options, right? "Start", "options", "extra", "load, "quit", with nothing on the Scarle statue?

Other than that, I took a peek into the Jukebook, and without going further than the scene I mentioned above, it looks like this. Don't know if none are meant to be unlocked, or only those on the first scroll, but it looks kinda weird to have just "Selen Daft Punk" unlocked in the second, so I thought I'd mention it in case it too came "pre-unlocked" by mistake.

(+2)

Yup. Scarle is too tall for an option. Selen Daft Punk is meant to be in the second column. I guess I could have fit it in the previous one, but whatevs.
All songs there were in Ninisanni Scenario 1, so they came preunlocked.
Thanks for checking on this stuff though.

The fix is up for the small Get A Job! bug in the Todolist screen. But it doesn't really affect anything other than coming a bit early, so there's you don't need to download it.

You don't need to, but if you wanna help me out, can you note down typos in a notepad and then send them to me when you finish the game? I can easily find them, all you have to do is type the incorrect line.
Of course, there shouldn't be any typos (or bugs for that matter), given how much I've playtested the game, but we all know how it goes with writing.

(+1)

Sure! I may take some time though, because I want to savour it!

So far, let me say that the opening with Reimu was superb, already worth the download and the wait! Very well written, dialogue, tone, theme, and character-choice wise! Sprite usage shines yet again!

In just that segment, I caught these sentences that had what felt like oddities to me: “But the hall is clean on all over aspects.” “The blood on the wall get you.” “I like what make her, her."

(+2)

And here I thought I left typo town... Three in one scene!? Thanks for letting me know.

Anywho, take your time, enjoy yourself and have fun. Don't worry too much about the typos to the point where you're taking yourself out of the experience, you know?

(+4)

Right off the bat I want to say, that I heaven't played a single bit yet. I only browsed the menu so far.

I also want to say, that I'm really happy you released this sequel, despite everything that happened (I didn't check daily for the release, only a psychopath would do that) despite everything that happenend in NijisanjiEN. I can't say that I support the company anymore, but the fact that Niji doesn't make any money from me playing this, I'll just forget about them and pretend that all these characters are silly OCs :)


I'll write a full review once I am done, but from what I've seen so far (this page and main menu + extras section) it looks interesting and I'm interested in how the plot will play out. It definitely looks like a sequel and I'm eager to play it, once I have the time.

Deleted 149 days ago